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Devlog
Progress update #5
July 27, 2020
by
U-238
Finished stuff: 3D camera movement Model loading (gltf format) Rendering (fast instanced rendering, MSAA support) Antialiased version of nearest texture filtering (preserves smooth transition between...
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Progress update #4
May 19, 2020
by
U-238
Some model sketches. There are still much things to decide how manufacturing structures will take items from transport belts. Which defines how they will look and how being located within belts...
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Progress update #3
January 30, 2020
by
U-238
Considering an option to switch in 3D. Currently modifying camera view and controls to 3D. Made a few models in MagicaVoxel. All game logic can be reused even in 3D, if I decide to keep grid movement...
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Progress update #2
November 14, 2019
by
U-238
Updated graphics for welders and transport belts Fixed orders queue bug...
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Progress update #1
November 12, 2019
by
U-238
Basic welding arms graphics Unit orders queue...
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Progress update #0
October 22, 2019
by
U-238
Initial message, sharing screenshots...
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